Review: Scooby-Doo! Where Are You? #106

by Carl Bryan
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Review: Scooby-Doo! Where Are You? #106


[Editor’s Note: This review may contain spoilers]

Writer: Sholly Fisch, Earl Kress

Artist: Randy Elliott, John Delaney

Colors: Sylvana Brys, Paul Becton

Letters: Saida Temofonte, Tom Orzechowski


Reviewed by: Carl Bryan




This lighter side of the Scooby-Doo comics contains two stories that have all of the standard Saturday morning hi-jinks we expect from the Scooby-Doo series.

“Trick of the Light” – Usually, when an artist is readying an exhibit for the public, the biggest fear is a critic’s review. That would still be the case…if a ghostly visitor hadn’t begun to haunt the Museum of Holographic Art’s newest exhibit! Can Scooby and the gang use their renowned sleuthing skills to see through the ghost’s plans before the museum is forced to shut down for good?

“Hear No Evil”  – What’s that voice I am hearing?  Am I losing my senses?  Or is that my family trying to prove I’m hearing voices so they can take my inheritance?  Scooby and the Gang are there to “listen in”!


In each story, you get the components of a great Scooby-Doo episode – the mystery set up, the comic escapades of Scooby and Shaggy and “I would have gotten away with it if it wasn’t for you annoying kids!”.

Trick of the Light examines pop art and goes way back to an Andy Warhol type character and his view of art.  It provides a history lesson of sorts for young readers if their parents wish to explore the works of Andy Warhol.

“Hear No Evil” is a bit heavier a mystery as Scooby and the Gang thwart a family takeover of a business.  It’s definitely a commentary on money, wealth and family.   Overall, each story provides the reader with something old and new in this issue.  In this current comic age of updating characters to fit darker themes, this comic is a refreshing introduction to kids who want their mysteries a little bit lighter.


No real negatives as this is a wonderful comic for young readers that follows a solid formula for years.  No surprises, but also not anything that will detract the reader from enjoying Scooby and the Gang!


Scooby-Doo comics are a great way to teach kids critical thinking skills as well after you see the evidence, and they pick who is the culprit.  So if you enjoy the game of Clue, you should pick up this copy of Scooby-Doo! Where Are You?


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